I talk about the difficulties in explaining non-linearity to other game developers and game players.
I reference these videos:
My talk at Reboot 2017: https://www.youtube.com/watch?v=MEewLWDpscA
Generated dialog in Arcanum: https://www.youtube.com/watch?v=5l7YcGCQ5Ck
Non-Linear Game Design: https://www.youtube.com/watch?v=2hDxie2Fnvo
How To Gate Non-Linear Stories: https://www.youtube.com/watch?v=qm2qwgVwf1A