I talk about the difficulties in explaining non-linearity to other game developers and game players. I reference these videos: My talk at Reboot 2017: https://www.youtube.com/watch?v=MEewLWDpscA Generated dialog in Arcanum: https://www.youtube.com/watch?v=5l7YcGCQ5Ck Non-Linear Game Design: https://www.youtube.com/watch?v=2hDxie2Fnvo How To Gate Non-Linear Stories: https://www.youtube.com/watch?v=qm2qwgVwf1A