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Fake Liquid - Simulation Nodes in Blender 3.6

Erindale 100,895 2 years ago
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Check out my new procedural modelling bundle: https://www.nodegroup.xyz/procedural-columns-masterclass-bundle In this lesson we're going to be learning a method to get some simple simulation data into our shader to recreate the fake liquids from Half Life Alyx. Grab the final lesson file here: https://www.patreon.com/posts/85756354/ $40 off a holographic display? Yes please. https://look.glass/erin Geometry Nodes Toolkit: https://gum.co/erintools Merch? https://erindale.threadless.com/ Discord: https://discord.gg/erindalexyz Courses Beginner Geometry Nodes: https://www.canopy.games/p/bcs-geometry-nodes-3x?affcode=379023_i5skfa8n Advanced Geometry Nodes: https://www.canopy.games/p/advanced-geometry-nodes-for-blender-3-3-1?product_id=4353058?affcode=379023_i5skfa8n Procedural Materials: https://www.canopy.games/p/procedural-materials-in-blender?affcode=379023_i5skfa8n Contents: 00:00 - Introduction 00:44 - Mastering Simulation Nodes Course Bundle 01:50 - Setting up the basic geometry 05:36 - Creating the custom NPR shader 17:30 - Simulation Loop 18:55 - Change of location 22:46 - Damping the flow 24:53 - Including rotation 25:47 - New attributes into the shader 27:18 - Rotating Object Coordinates 29:50 - Animated sine wobble 34:25 - Wobble delay attribute 38:50 - Noise displace liquid surface 41:15 - Adjust delay attribute Patreon: https://www.patreon.com/erindale Threads: https://www.threads.net/e.r.i.n.d.a.l.e/ Twitter: https://twitter.com/erindale_xyz Instagram: https://www.instagram.com/e.r.i.n.d.a.l.e/ Gumroad: https://gumroad.com/erindale Blender Market: https://blendermarket.com/creators/erindale

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