And in that moment, all those that had bemoaned the length of the previous iteration of this video cried out in pain and terror, as they transformed into beings of pure salt, for an even longer video had been made.
This is a remake of my response to Many a True Nerd's video "Fallout 3 is Better Than You Think"
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0:00 - Intro
6:45 - Start of Jon's video
17:51 - First area you play in/First thing the game tutorializes is most important
25:07 - "New Vegas started you off with the gecko hunt, skill checks come in quite a bit down the line."
28:34 - "No freedom/choice/skill check resolutions/opportunity for roleplay"
32:34 - "Escape!" choices
35:39 - Can't talk down the guard
39:09 - "I honestly don't know what more people could want!"/Intro too long
46:46 - Fallout 3's post-vault introduction
54:33 - Megaton
58:07 - "It's odd to build a town around a nuke."
1:03:21 - Shandification of Fallout/Megaton Eats Molerats
1:23:37 - Megaton's Water
1:35:04 - Power of the Atom
1:43:51 - Lack of Impact for destroying Megaton
1:49:38 - Nukes as a theme
2:00:20 - Dealing with Moriarty & Silver, Choice in Fallout 3
2:09:40 - "The vast majority of Fallout 3's quests have choice!"/Little Lamplight
2:11:49 - Strawmanning about Realism
2:21:28 - Misdirection, Avoiding the actual issue while debunking criticisms that weren't actually made
2:27:03 - Rescue From Paradise
2:33:20 - Is mass murdering slavers morally grey?
2:39:23 - The part where Many A True Nerd takes IndigoGaming's quote & applies it to an entirely different part of the game in order to debunk it
2:43:03 - A Comparison to freeing slaves in Fallout 1
2:45:21 - Comparing child murder to nuking Megaton (spoiler, he's wrong.)
2:48:47 - Return to Megaton
2:50:13 - Starting Replicated Man in Megaton
2:52:17 - Amount of quests in the first town in Fallout 3 VS Fallout 1
2:55:16 - Metro Tunnels
3:00:07 - Super Mutants? In MY Fallout 3? It's more likely than you think!
3:17:47 - Jon draws a false parallel between Vault 13 & Vault 87
3:23:03 - The Brotherhood
3:30:41 - Jon claims the standard Brotherhood arc has always been about opening up
3:41:47 - "You see, disliking Fallout 3 is a game with some crazy rules, like it's totally okay to criticize Fallout 3 for doing something that Fallout New Vegas did & then just politely pretend New Vegas is invisible for a minute."
3:50:21 - "At least Autumn showed up! Lanius is just some guy!"
4:24:41 - "It makes more sense to talk Autumn down, than Lanius."
4:32:01 - Fallout 3's ending
4:37:28 - Jon claims Broken Steel fixes Fo3's ending & fails to understand the criticism against it
4:42:17 - Big WOW moments
4:47:17 - Fallout 3 based it's quest around setpieces
4:49:59 - A tangent completely unrelated to the quality of Fallout 3 about the supposed lack of dungeons in New Vegas
4:58:04 - Jon straight up invents an explanation for why there are "few dungeons" in New Vegas, rather than accepting the obvious answer
5:10:55 - The story/Jon makes a snide comment about angry comments again
5:22:43 - A comparison of intros
5:29:56 - "Writing & plot," Jon talks about dialogue
5:43:37 - Jon takes Hbomberguy out of context & strawmans him
6:03:05 - Jon fails to understand the difference between skipping menial tasks & deeply developed quests
6:05:40 - An incredibly pointless comparison of maps in order to make an incredibly contrived argument
6:13:42 - "Fallout 3's story is decentralized"
6:17:13 - Fallout 3's main story: Not enough solutions, Not enough consequences, Morally Uninteresting
6:28:23 - People assumed there weren't enough options because they didn't explore enough to find them
6:35:55 - "There aren't sufficient consequences for your actions"
6:41:15 - "People didn't see the consequences & assumed they weren't there"/Jon uses the random event system to defend a lack of consequences
6:48:10 - Jon mistakes something being missed due to low chances of spawning for extreme subtlety
6:53:11 - Jon completely misses Fallout 4's dumbing down being a continuation of what happened to Fallout 3, blames critics for it
6:58:42 - The Radio: Provides constant feedback, ThreeDog VS Mr. New Vegas
7:09:13 - Morality in Fallout 3 VS New Vegas
7:13:04 - An extremely obvious cherry picked example to attempt to "prove" New Vegas doesn't really have moral questions/"New Vegas only has two quests with a moral question"
7:17:00 - Oasis/Trouble On The Homefront/Tranqulity Lane
7:23:04 - Tenpenny Tower
7:27:49 - The Karma System/Jon makes a self-defeating argument
7:32:24 - "NV has too many optimal solutions"
7:36:57 - "NV is a post-post apocalypse"
7:42:05 - "Fallout 3 shows off the horror of the post-apocalypse, the previous games only had encounters relevant to the current world!"
7:50:12 - The terrible shooting is good, because you're an inexperienced teenager
7:53:21 - Fallout 3 turns you into an explorer
8:00:31 - "Everything comes together for a sensation of exploration"
8:06:09 - Jon Concludes his video
Fallout 3 isn't better than you think