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[FNF] Force-a-Nature (Pico Mix)

Rab 903 3 months ago
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Hey look, I did another Pico Mix. Why? Why NOT? I like TF2, I like FNF, I like VS. Mann Co. Why not? Enjoy a Pico Mix of Force-A-Nature, including gameplay with charting done by me! (BF's there because I didn't have the base game Nene sprites.) CREDITS --------------------------------------------------------------------------------------------------------------------- Original 'Force-A-Nature' composed by RaymondVito & Totally-Not-Genji. Pico Mix remix and charting for Pico's side by me. Pico sprites are 'Pico Retake' by Mickle Pickle: https://gamebanana.com/mods/545667 Original mod is Friday Night Fortress: VS. Mann Co: https://gamebanana.com/mods/322803 Pico Mix and Tuned Pico part of a soundfont by @SonnahRoland. PLAY TEAM FORTRESS 2, IT'S FREE: https://www.teamfortress.com The algorithm is coming. Protect Mann Co.! --------------------------------------------------------------------------------------------------------------------- Friday Night Funkin' is a Newgrounds rhythm game made in HaxeFlixel originally created for Ludum Dare 47. Programmed by ninjamuffin99 with a soundtrack produced by Kawai Sprite and artwork created by PhantomArcade and evilsk8r, the game can be played on Newgrounds or played/downloaded for free on Itch.io. The plot of the game centers around Boyfriend trying to hook up with Girlfriend, but her ex-rockstar father Daddy Dearest doesn't approve of him. It's up to Boyfriend to rap battle his way through him and anyone else that stands in his way so that he can finally get freaky! Think you got what it takes? Friday Night Funkin' is an ongoing project that will continue to receive updates, bug fixes and new content. A full version of the game is currently in development, having been successfully funded via a Kickstarter campaign. Check the changelog here for information on the latest updates. The game is also open source to allow users to mod or simply look through its assets. Download the game files here. Minecraft is a sandbox construction video game developed by Mojang Studios where players interact with a fully modifiable three-dimensional environment made of blocks and entities. Its diverse gameplay lets players choose the way they play, allowing for countless possibilities. There are three actively maintained editions of Minecraft: Java Edition, Bedrock Edition, and Education Edition. Five Nights at Freddy's is an indie point-and-click survival horror video game and the first installment of the series developed by Scott Cawthon. It was first released on Desura on August 8, 2014 (although it was ultimately removed at an unknown date), and released on Steam on August 18, 2014. The goal for the player is to survive five nights at Freddy Fazbear's Pizza while avoiding getting caught and stuffed into a mascot costume, thus getting killed by the animatronic characters; this is done by tracking their movements via the restaurant's security cameras. The game is chronologically set as the sequel to Five Nights at Freddy's 2 and the prequel to Five Nights at Freddy's 3 which makes it the fourth game of the series. Based on how much money the player earns on their paycheck, it's implied that the game takes place in 1993. Team Fortress 2 (TF2) is a multiplayer first-person shooter game developed and published by Valve Corporation in 2007. It is the sequel to the 1996 Team Fortress mod for Quake and its 1999 remake, Team Fortress Classic. The game was released in October 2007 as part of The Orange Box for Microsoft Windows and the Xbox 360, and was ported to the PlayStation 3 in December 2007. It was released as a standalone game for Windows in April 2008, and updated to support macOS in June 2010 and Linux in February 2013. It was made free-to-play in June 2011, and is distributed online through Valve's digital retailer, Steam. Players join one of two teams—RED and BLU—and choose one of nine character classes to play as in game modes such as capture the flag and king of the hill. Its development was led by John Cook and Robin Walker, the developers of the original Team Fortress mod. Team Fortress 2 was announced in 1998 under the name Team Fortress 2: Brotherhood of Arms. Initially, the game had more realistic, militaristic visuals and gameplay, but this changed over the protracted nine years of development. After Valve released no information for six years, Team Fortress 2 regularly featured in Wired News's annual vaporware list. Finally released on the Source game engine in 2007, Team Fortress 2 preserved much of the core class-based gameplay of its predecessors while featuring an overhauled, cartoon-like visual style influenced by the works of J. C. Leyendecker, Dean Cornwell, and Norman Rockwell, alongside an increased focus on the visual and verbal characterization of its playable classes and what the developers have described as a 1960s spy film aesthetic. #fnf #tf2 #fridaynightfunkin #teamfortress2 #fnfcover #fnfmod

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