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Foundry VTT: How To Automate Traps w/ Monk's Active Tile Triggers

EskieMoh 12,185 lượt xem 8 months ago
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It's time to create automated traps in Foundry VTT. Using Monk's Active Tile Triggers you can create tiles on scenes that will automatically trigger a series of trap actions when a player moves on top of them.

Want more Visual Effect Macros? Then check out my tutorial on the basics of Sequencer!

⭐ How To Make Sequencer Macros: https://www.youtube.com/watch?v=h3umIhFW1HA

Also, join our discord! Many people, including myself, share our macros for Foundry VTT.

🍁 EskieMoh Community Discord: https://discord.gg/RXwkJD4hTe

Module List
----------------------------

Monk's Active Tile Triggers: https://foundryvtt.com/packages/monks-active-tiles
Monk's Token Bar: https://foundryvtt.com/packages/monks-tokenbar
Tagger: https://foundryvtt.com/packages/tagger
Sequencer: https://foundryvtt.com/packages/sequencer
JB2A: https://foundryvtt.com/packages/JB2A_DnD5e
Sequencer: https://foundryvtt.com/packages/sequencer


Timestamps
----------------------------
0:00 Introduction
0:39 Module List
1:12 Automated Trap w/ Monk's Active Tile Triggers
5:12 Adding Saving Throws w/ Monk's Token Bar
7:38 Linking Trigger and Trap w/ Tagger



Catch me live here: https://www.twitch.tv/eskiemoh

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#foundryvtt #monksactivetiletriggers #sequencer #jb2a

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