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FREE Performance Optimization / Draw Call Reducer (HLOD) | Unity Tutorial

LlamAcademy 43,588 2 years ago
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Learn how to optimize the performance of your game by automatically combining meshes, significantly reducing draw calls using the free HLOD tool from Unity. Hierarchical Level of Detail is a great tool to boost the FPS of your game, especially when you have large view distances with complex geometry! 👨‍💻 The HLOD code is available on Unity's GitHub: https://github.com/Unity-Technologies/HLODSystem/ 🏷️Save 25% on the ultimate C# IDE: JetBrains Rider with code LLAMACADEMY: https://www.jetbrains.com/store/?section=personal&billing=yearly 📚 Resources: ⚫ HLOD Specification (Unity): https://docs.google.com/document/d/1OPYDNpwGFpkBorZ3GCpL9Z4ck-6qRRD1tzelUQ0UvFc/edit ⚫ HLOD User Guide: https://docs.google.com/document/d/18HgBIr8oJweKaXtsIHZlh0s5HuXvQVmVfVcMPHAYS1A/edit ⚫ Unity AutoLOD: https://github.com/Unity-Technologies/AutoLOD/ ⚫ My Auto LOD Tutorial: https://youtu.be/EqVig88ZC_M ⚫ Unity Mesh Simplifier: https://github.com/Whinarn/UnityMeshSimplifier/ ⚫ Astrofish Asset Used: https://assetstore.unity.com/packages/3d/environments/fantasy/poly-style-medieval-village-159363?aid=1101l9QvC 🧡 Believe in LlamAcademy's mission and have received value from the videos? Here's how you can show your support: 🌟 Patreon: https://www.patreon.com/llamacademy 🌟 YouTube Member: https://www.youtube.com/channel/UCnWm6pMD38R1E2vCAByGb6w/join or click the Join button on any video 📚 Take my Unity ShaderGraph Course: https://www.gamedev.tv/p/unity-shader-graph?affcode=45216_kuvg0bp7 👕 Get yourself some LlamAcademy merch: https://llamacademy.myspreadshop.com/ 💸 Use my Affiliate Link for Humble Bundles https://humblebundleinc.sjv.io/9g4ak4 💸 Publisher Sale! 50% OFF an entire publisher's Assets! Publisher changes weekly! https://assetstore.unity.com/publisher-sale?aid=1101l9QvC (affiliate) 💸 Save up to 50% on NEW Assets: https://assetstore.unity.com/?new_sale=true&orderBy=1&aid=1101l9QvC (affiliate) Some links may be affiliate links, which at no additional cost to you, gives me a small portion of the purchase. Chapters: 00:00 Topic Introduction & The Problem 00:45 What is HLOD? 01:56 Demo Scene 02:30 Get HLOD 02:50 Applying HLOD to the Scene & Configuration Overview 06:40 Demo 1 - Performance, Debug Visualizer, and What HLOD is doing 08:31 HLOD Subtrees 09:15 Reducing Chunk Size - More Granular LOD Swapping 10:00 Default LOD Controller - Runtime HLOD Controller 10:30 Side by Side Demo, a Weird Issue, Closing Thoughts, & Support LlamAcademy

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