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Fully Functional Portals in Unity URP

Daniel Ilett 54,595 4 years ago
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Portal is one of the most celebrated videogames ever, and its core mechanic certainly got people talking when it first released. In this video, I go over some of the core concepts you'll need for making your own portals in Unity! This project uses quite a lot of C# scripting and a couple of HLSL shaders, but I try and go over the core bits in detail. -------------- 🌐 Read about portals for the built-in pipeline: https://danielilett.com/2019-12-01-tut4-intro-portals/ 💻 Check it out on GitHub: https://github.com/daniel-ilett/portals-urp -------------- ✨ Intro - 0:00 ✨ Recursive Rendering - 1:21 ✨ Oblique Projection Matrix - 5:18 ✨ Portal Shader - 6:32 ✨ Shooting Portals - 8:26 ✨ Shooting Portals Through Portals - 10:22 ✨ Fixing Incorrect Placements - 12:22 ✨ Physically Moving Through Portals - 14:15 ✨ Outro - 17:44 -------------- This project uses Unity 2019.4.12f1 and URP 7.3.1, but it should work with other versions, and it doesn't take many tweaks to work with the built-in render pipeline. -------------- 📚 Get a copy of my shader book here: http://www.dpbolvw.net/click-100742141-12898971?url=https%3A%2F%2Flink.springer.com%2Fbook%2F10.1007%2F978-1-4842-8652-4 ✨ Grab Snapshot Shaders Pro here: https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/snapshot-shaders-pro-for-urp-hdrp-160556?aid=1101lfDLn ------------ 💬 Join the Discord: https://discord.gg/tPQEUwPpb3 💖 Support me on Patreon: https://www.patreon.com/danielilett?fan_landing=true ☕ Or throw me a one-off coffee on Ko-fi: https://ko-fi.com/danielilett #unity #portals #tutorial

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