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Game Dev Discussion Episode 64 : Nate Stephens

The DiNusty Empire 3,909 5 years ago
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I am thrilled to have Sony Santa Monica's principle artist – Nate Stephens on! We dug into what it means to hire talent, handling the complex interpersonal dynamics of studios and he explained why his studio holds texel density as a golden rule, . Nate’s ArtStation ⯈https://www.artstation.com/pombero . Listen on Spotify ⯈ https://open.spotify.com/show/7spDMpMZJ9dr3Ziu8bRwCA Listen on SoundCloud ⯈ https://soundcloud.com/gamedevdiscussion Listen on iTunes ⯈ https://podcasts.apple.com/gb/podcast/game-dev-discussion/id1459400002 Listen on YouTube ⯈ https://www.youtube.com/channel/UCKfTBvcsO9Kw0b5EVuf4CJQ . Follow my Artstation⯈ https://www.artstation.com/alexbeddows/blog Follow my twitter ⯈ https://twitter.com/BeddowsDesign #GodOfWar #GameArt #Career

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