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Game-Ready Flashbang Grenade in Blender – Part 1 | High Poly Modeling Start

Turbo Byte 3D 638 lượt xem 1 week ago
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This is Part 1 of a full tutorial series on creating a game-ready flashbang grenade in Blender! In this video, we begin the high-poly modeling phase — focusing on the base shapes, essential parts, and setup for a production-quality asset.

🎮 Whether you're working on a first-person shooter or expanding your portfolio, this series will guide you through creating a detailed and optimized flashbang grenade, step by step.

📚 In Part 1, you'll learn:


Modeling key components

Clean mesh structure for hard surface modeling

Tips for preparing assets for later game-ready steps

🛠️ Software Used: Blender
⏱️ Skill Level: Beginner–Intermediate
📌 This is only the beginning! Future parts will cover completing the high-poly, low-poly modeling, UVs, baking, texturing, and game engine export.

👍 Don’t forget to like, subscribe, and turn on notifications to follow the full game asset workflow!

#BlenderTutorial #GameAsset #Flashbang #3DModeling #GameReady #HardSurface #Blender3D #FPSAssets


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