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Genshin's storytelling has SO many problems...

saurusness 125,485 2 months ago
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What makes a good story, and why does Genshin fall short? One point that pretty much everyone can agree on is that people have wildly different perspectives on Genshin’s narrative. Many love it, and there’s a thriving community of people who dive deep into the lore, explore its hidden web of references and tantalising hints, and speculate about what happened in Teyvat’s past, and what we might see in its future. But many loathe it too, with constant complaints about bloated dialogue, lack of depth to its conflict, lack of nuance to the characters, and so much more. I actually find myself agreeing with both perspectives. How does that work? 00:00 Intro 00:32 Why it matters 01:22 Story hooks 02:46 Presentation • Too many words 04:15 Presentation • Environmental storytelling 06:10 Presentation • Subtext & subtlety 08:20 Presentation • Cinematography 10:10 Depth & breadth • Characterisation 11:45 Depth & breadth • Lore & history 13:40 Depth & breadth • Themes 15:40 Depth & breadth • Consequences 19:21 Other complaints • Time-limited stories 20:27 Other complaints • External content 21:34 Why I'm hopeful 23:16 Conclusion Genshin Impact is an open-world action/exploration game, available on PC, PS4, PS5 and mobile devices (iOS & Android). I'm always happy to talk Genshin and other games, streams 3pm UK every Wed/Fri/Sat/Sun https://www.twitch.tv/saurusness Genshin rotation app: https://genshin-rotation.com/ Twitch: https://www.twitch.tv/saurusness Merch: https://saurusness-shop.fourthwall.com/ Twitter: https://twitter.com/saurusness Discord: https://www.thatsaurus.com/discord #genshinimpact #hoyocreators #genshin

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