Best viewed in 60 fps. I'm player 1 and Mark is player 2. Unlike my last video of this game, there is no slowdown in this one because an overclock setting was used. There is also no flicker on projectiles, although this briefly causes a problem in the final stage. The camera shake was turned off.
Title 00:00
Stage 1 00:17
Stage 2 3:55
Stage 3 9:33
Stage 4 14:12
Stage 5 25:32
Stage 6 33:07
Stage 7 41:42
Ending 50:59
Intro 54:24