Henry's House is a 1984 platform game developed by Chris Murray and published by English Software for the Commodore 64. In this whimsical title, players control Little Henry as he navigates through various rooms of his house, each filled with quirky household items that serve as obstacles.
The gameplay involves collecting all items in each room to unlock the exit, with the added challenge of avoiding hazards like toothbrushes, toasters, and coffee machines. The game features eight distinct rooms, each with unique layouts and challenges. Players must also collect a key in each room, which appears after gathering all items, before proceeding to the next level. The lack of a time limit allows for a more relaxed pace, encouraging exploration and strategic movement.
Critics have praised the game's charming graphics and engaging gameplay. The controls are responsive, and the collision detection is precise, enhancing the overall experience. However, some players have noted that the game lacks an ending, as it loops back to the first room after completing all levels. Despite this, Henry's House remains a beloved classic among retro gaming enthusiasts.
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00:00 Introduction
00:12 Henry's House
00:42 Storyline / Objectives
01:17 Room 1 - Tough Challenge
02:15 Progression To New Rooms
03:22 Even More Rooms
03:56 My Thoughts
05:18 Thanks & Game Suggestions
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