This is the story of how Behaviour Interactive (BHVR) went from a tiny studio making a video game about a psychopathic teddy bear to one of the biggest developers in the industry, and how they morphed their silly teddy bear game into one of the most successful horror games of all time: Dead by Daylight.
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Chapters:
00:00 The Beginning
01:48 Remi Racine Introduction
02:11 The History of Game Consoles
04:18 How BHVR Began P1
05:24 Intellectual Property Explained
06:01 How BHVR Began P2
08:22 BHVR Final Name Change
09:20 Naughty Bear Explained
10:26 How DBD Began
12:27 The Release of DBD
13:39 Revenue Disclaimer
15:02 The Asymmetrical Dilemma
17:28 BHVR's Failed Projects
20:27 The Future of BHVR
Attributes:
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