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Basic healing systems in games can get a little dull. But they don’t have to just add a number to a health bar and call it a day. Healing in a game can be risky, strategic, and opportunistic. It can be a vessel for game design dilemmas. If your player is looking for a new lease on life, what are they willing to give up? The answer may surprise you. Let’s talk about a lot of ways you can spice up a dull healing system.
Featuring:
Kingdom Hearts 1 and 2
Zelda Breath of the Wild and Tears of the Kingdom
Advance Wars
Othercide
Hollow Knight
Basically all of Fromsoft’s catalogue
Monster Hunter
Metroid Other M
Doom 2016 and Eternal
Ultrakill
F-Zero 99
A bunch of fighting games
FTL
Dave the Diver
Team Fortress 2
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