Bloons Tower Defense 5 is known for being the only game to feature Special Agents, which were replaced by powers in BTD6. And with that in mind, today I'm seeking to figure out just how far every special can go in BTD5, without help from anything besides an MIB village for camo and lead.
Please consider using code "Phenom" in the BTD6 and Bloons Card Storm shops!
MastaPowa's Bloonchipper Only Run:
https://youtu.be/zK_W25FcxoQ?si=yoahpR4MnngcNc9q
☆Thumbnail was created using images from these sources:
https://bloons.fandom.com/wiki/Express_Shipping
https://bloons.fandom.com/wiki/Monkey_Lane
https://bloons.fandom.com/wiki/Monkey_Farmer
https://bloons.fandom.com/wiki/Super_Monkey_Storm_%28BTD5%29
☆Music Used (In Order):
BTD5 Jazz Theme -
https://youtu.be/uYhFGEHGUKE?si=2b_6vWX2Gpmqcig9
Bloons 2 Main Theme -
https://youtu.be/qvYCljy4mCc?si=WgVfD-2FVDyVONwx
BTD6 Title Music -
https://youtu.be/edwooGpMg8g?si=ilvwKNSyJOb4lMaB
Bloons Monkey City Carnival Theme -
https://youtu.be/u9n-6ZDGUBs?si=gWCupFpqFWvzGRxA
BTD6 Primal One Boss Music (Pizet Remix)
https://youtu.be/Im7vBdTNGNE?si=HpWSAWQ1a3w9QG-e