In this breakdown video, I go over the techniques and workflows of building one of the biggest battle shots for my Heroes of Bronze shortfilm.
From deconstructing the environment, to showing my character assets, Rokoko mocap recording, compositing, and more - I go over every single element that it consisted of.
This is not a step-by-step tutorial, rather a breakdown - but if you have any questions, or if you want me to break down a specific shot or technique in the future, definitely let me know in the comments! :-)
LINKS:
Patreon - https://www.patreon.com/MartinKlekner
My Courses - https://www.heroesofbronze.com/courses
CGBoost Environment course - https://www.cgboost.com/courses/master-3d-environments-in-blender
Anatomy of a Shot course - https://martinklekner.gumroad.com/l/marchingarmy
My Character Creation pipeline - https://www.youtube.com/watch?v=rX5rQGllZEc
Blender CC3 Tools Addon - https://github.com/soupday/cc3_blender_tools
My Character Creation and Animation pipeline - https://martinklekner.gumroad.com/l/charactercreation
After Effects Chromatic Aberration - https://www.plugineverything.com/qca
Red Giant plugins - https://www.maxon.net/en/red-giant
Timestamps:
00:00 - Intro
00:55 - Enviro
02:58 - Background
03:47 - Characters
04:14 - Recording
05:08 - Planning
06:33 - Rokoko
07:41 - iClone
09:16 - Finalizing in Blender
10:56 - Scene Assembly
12:29 - Simplify
12:58 - Rendering
14:55 - Compositing
19:42 - Outro