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How NOT To Learn A Fighting Game

Qmanchu 735,000 2 years ago
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#streetfighter #fgc #combos Combo trials are an important part of the process of learning a fighting game. And while they've evolved over the years, they still don't do enough in my opinion. Trying games like TrackMania has shown me that there's still plenty of room to grow and ideas to explore! Thanks for watching! If you enjoyed the video, please consider subscribing to support the channel. Chapters 00:00-Intro 01:25- Learning Styles 05:55- Who Is This For? 09:37- Learning Skills 13:22- Guilty Gear Strive 14:53- TrackMania/Feedback BGM 3rd Strike- Instrumental Theme 3rd Strike- Jazzy NYC '99 Skullgirls- Class Notes MBTL- Dive. Diver. Divest. MBTL- Ta-No-Mo-U Capcom Vs SNK- Sakazaki Stage Theme KOF 2000- Inner Shade SF3 2nd Impact- Crowded Street Hong Kong Guilty Gear- In Slave's Glory JJBA HF- Mariah's Theme En aften ved svanefossen

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