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How Releasing Games Kills Piracy

Mr.Welbig659 9,168 4 months ago
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The main key reason people pirate games is usually only because a game is either unavailable, or too expensive. In this video I wanted to illustrate how simply keeping games available, no matter the format, will help prevent piracy by offering that convenience for new consumers, as well as keeping prior releases on the cheap side for those with ulterior tastes. Managed to get this out in less than a month! Next one should be even quicker assuming I can fix my crippling maste-----procrastination problem. Links: https://www.theguardian.com/games/2024/feb/01/the-man-who-owes-nintendo-14m-gary-bowser-and-gamings-most-infamous-piracy-case https://www.youtube.com/shorts/44Do5x5abRY https://delistedgames.com/all-delisted-steam-games/ https://www.gamesradar.com/gabe-newell-piracy-issue-service-not-price/ https://www.youtube.com/watch?v=tVfMySwUibQ https://www.polygon.com/2013/8/15/4626612/earthbound-was-the-third-bestselling-wii-u-eshop-game-in-the-us-last https://www.youtube.com/watch?v=t9nxIUhZCCw https://www.copyright.gov/help/faq/faq-digital.html#:~:text=Under%20section%20117%2C%20you%20or,the%20original%20copy%2C%20once%20the https://www.youtube.com/watch?v=BkHBEpiF9FI&pp=ygUNcHMzIGphaWxicmVhaw%3D%3D https://github.com/sanni/cartreader https://www.youtube.com/watch?v=vvFFNa0bnaw https://arstechnica.com/gaming/2024/08/rom-hackings-premier-site-is-going-read-only-after-internal-struggle/ Misc: @JamesNintendoNerd @ModernVintageGamer @DigitalFoundry Music Used: Lily Islands - Frogger (PS1) Chozo Ruins - Metroid Prime Resurrections - Celeste Ripple Field 3 - Kirby's Dreamland 3 One More Day - Minecraft Caves and Cliffs

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