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How RPGs turned goblins, orcs, and dark elves into people - TTRPG culture and design

Innovation in RPGs 26,323 3 weeks ago
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TTRPG culture is a core element of game design, and the personhood of fantasy creatures is the central case study in how we can understand this dynamic. Also, I'm gonna publish a D&D supplement I've spent, like, a year and a half on! Adventure cover art by Ryan Eakins. Ryan's art: https://www.instagram.com/rteakins/ My games and supplements: https://www.drivethrurpg.com/en/publisher/28888/three-bears-rpgs My Patreon: https://www.patreon.com/c/ThreeBearsRPGs

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