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How Synergies Make Slay the Spire Fun

Game Maker's Toolkit 674,350 6 years ago
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🔴 Get bonus content by supporting Game Maker’s Toolkit - https://gamemakerstoolkit.com/support/ 🔴 I have been obsessed with a card battling roguelike called Slay the Spire. And a big reason for that is how the game uses synergies. What are they, and why are they so cool? Let’s find out. Sources Lenticular Design | Magic the Gathering https://magic.wizards.com/en/articles/archive/making-magic/lenticular-design-2014-12-15 Games shown in this episode (in order of appearance) Slay the Spire (Mega Crit Games, 2019) Magic: The Gathering - Duels of the Planeswalkers 2012 (Stainless Games, 2011) Enter the Gungeon (Dodge Roll, 2016) The Binding of Isaac: Rebirth (Nicalis / Edmund McMillen, 2014) Dead Cells (Motion Twin, 2018) Into the Breach (Subset Games, 2018) Team Fortress 2 (Valve Corporation, 2007) Hearthstone (Blizzard Entertainment, 2014) Artifact (Valve Corporation, 2018) Music used in this episode Slay the Spire soundtrack - Clark Aboud (https://clarkaboudmusic.bandcamp.com/album/slay-the-spire-original-soundtrack) Into the Breach soundtrack - Ben Prunty (https://benprunty.bandcamp.com/album/into-the-breach-soundtrack) Contribute translated subtitles - https://amara.org/v/C3BET/

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