Project Download: I'll be releasing another video explaining how to create the snake/dragon cube block character in Houdini and how to export/import from Houdini→UE as a Character Rig. And I'll demonstrate how to setup the Spring Interpolate in UE's Control Rig.
In this video, I demonstrate the basic techniques on how to create animations in Unreal Engine 5's Sequencer & I'll show you my workflow process and some tips and tricks on how you can use the Sequencer combined with Viewport and Curve Editors to easily create complex animations. The Curve Editor is a very powerful tool, it can auto cycle animation keyframes creating infinite motion or add that bit of procedural noise to your object or character.
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