This portfolio Review was request by Shivam Jaisinghani
Who is a Prop Artist - https://shivamjaisinghani50.artstation.com
I gave pointers as per my experience and thoughts. I hope this help to find the path he is looking for.
If you need to ask anything, need a portfolio review, or stuck somewhere,
reach out here - https://topmate.io/fpa
Cheers!!
He asked in the query -
| Q | How to find a job in the Game Industry?
| A | Portfolio is the king. Build portfolio as per the studio and your interests. Make clean Resume with bullet points of your achievements. Tailer the portfolio and resume as per the JD. Apply from the Studo's website. Keep applying, dont get discouraged. Keep improving your skills, portfolio and resume.
| Q | How can we cater it as per the Game Studios?
| A | Basically we need to show what a company needs.If a company needs a realistic props, we show that and if the company is outsourcing company then catered to that. These things we have to find out from their website. Like you apply for a Zinga, then surely you have to show some mobile game related stuff in stylized and hand painted art. And if you're looking forward to work for your rockstar Ubisoft, then you have to show stuff realistic or a little bit stylized depending on what type of project you're working on. So you have to show the core skills as per the story to the company.
| Q | And needed feedback on his portfolio.
| A | This Video :)
0:05 - Shivam’s Queries and goals
1:00 - Choosing between stylized and realistic art
2:25 - Learning Unreal Engine and its benefits
3:10 - Asset critique: Adding details and realism
4:20 - Tips on using references effectively
4:45 - Using tutorials more effectively
5:20 - Avoiding common mistakes in portfolio assets
7:30 - Advice for building a strong portfolio
9:00 - Final thoughts and encouragement