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How to Create a Dynamic Footsteps Audio System in FMOD & Implement It in Unreal Engine 5 | Tutorial

Mariia Sakun 724 4 months ago
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🎮🎶 Welcome to this tutorial where we dive deep into the process of creating a dynamic footsteps audio system using FMOD, and implementing it in Unreal Engine 5! 🌍👣 In this video, I will guide you through all the essential steps to design a system that adapts to different surfaces and environments, enhancing the player's immersion with unique sound effects based on the terrain they're walking on. Please note that this tutorial doesn't cover how to connect FMOD and Unreal Engine 5, as that topic is already thoroughly explained in a separate video. You can check out that detailed guide here: How to Connect FMOD and Unreal Engine 5 - https://youtu.be/w_cjlfkEnVQ?si=CxxU7frALOAjBEeo Assets Used in This Tutorial: 🦶Footsteps Audio: https://www.fab.com/listings/b24c116a-c3a7-4720-a649-01a4e8200723 Character Model: https://www.fab.com/listings/901f2dd5-0492-46c4-abb0-95b3d1fae3c7 Ice Cliff 3D Model: https://www.fab.com/listings/82a92999-bb1e-4ad0-bfde-fbed9aa1535c Foliage: https://www.fab.com/listings/30e6c98c-6634-4b7e-b142-2c3cdfde6e1e Autumn Leaves 3D Model: https://www.fab.com/listings/ffd37eae-82d8-4741-b4a1-5ca6bcc1b600 🔔💬 If you enjoyed the tutorial, don't forget to like, comment, and subscribe for more!

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