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How To Create Epic Procedural Dungeons In Unreal Engine 5 - Part 1

REE Animation 86,493 10 months ago
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➤ PATREON - https://www.patreon.com/REEANIMATION ➤ TWITTER - https://twitter.com/Ronnie_Ree ➤ DISCORD - https://discord.gg/cmsBqGtnqP ➤ BUY ME A CUP OF COFFEE and some Popcorn 🙂 https://ko-fi.com/reeanimationandgaming ➤Spider Animation Tutorial https://youtu.be/2O-Y5g31Z5A?si=jrh3fcb-FrsuqFp2 ➤Easy Dungeon Wall Tutorial - Blender to Unreal Engine https://www.youtube.com/watch?v=C3-GY5MxQ5M THE ADVENTURES OF GORM: This game is inspired by some of my favorite game, like Wonder Boy, Diablo, Darksiders, Ghost'n Goblins, with a heavy focus on Exciting Combat, and exploration. It will all be combined into a RogueLite experience, where every playthrough will be different. Let me know what you think in the comments below, and if you have any great ideas, feedback or requests, Please let me know ❤️ 00:00:00 Preview 00:00:58 Scene Cleanup 00:02:15 Actor Creation 00:03:33 Room Setup 00:10:48 Room Explanation 00:11:42 Sorting The Room 00:13:46 Testing The Room 00:14:06 Making a Dungeon Material 00:15:02 Setting Up Room Exits 00:18:50 Generator Spawn Room 00:20:50 Storing Exits in a List 00:25:31 Setting it up as an event 00:27:03 Spawn NextRoom Event 00:42:13 Spawn More Rooms 00:49:00 Fixing Overlapping 01:04:06 Collision Fix 01:10:42 BP Cleanup 01:12:30 Adding More Rooms 01:18:22 Closing Unused Exits 01:26:11 DUNGEON COMPLETE 01:30:00 More Rooms! 01:36:53 Generation Failsafe 01:47:33 Outro Thanks for watching!

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