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How to design a ROLL & WRITE board game *Top 10 Mechanisms*

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In this video I’m going to delve deep into my collection of roll and write games to see what the core ingredients are of a really satisfying entry in the genre. The aim as always is to identify 10 key mechanisms which come up time and again. If you fancy designing such a game, you’re going to have your work cut out if you want to rise above the competition - so rather than repeating one of these mechanisms, why not subvert it! Flip it on its head and create something genuinely new. Review copies received: Rolling Realms and Hashi. All other titles purchased at retail. - - - - - - - 0:00 INTRODUCTION 1:10 RANDOMISERS 4:13 TURN STRUCTURE 5:51 SETS & SEQUENCES 8:06 SPATIAL PLANNING 10:47 MAJORITY SCORING 11:22 RACE TO OBJECTIVE 13:08 VARIABLE INTERFACE 14:49 UNLOCK SPECIAL ACTIONS 16:12 PENALTIES 17:36 INTERACTION

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