In this Tinkercad tutorial we're going to take a quick look at how to hollow objects out (or shell them) using the tools that Tinkercad provides. It's very easy for simple shapes, but as the complexity grows, the difficulty in shelling does too. Basically what you'll need to do is break the object down into it's simplest shapes and try to recreate the geometry inside of the object. It's not as hard as it sounds.
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