This was requested a few times so I thought I'd put together a video on the aesthetics of Doom and how to make a good-looking map in the Doom engine. Much of the focus will be on Boom and Boom-adjacent styling as that is what I usually make myself, but everything in the video should apply to UDMF or Vanilla mapping as well.
Support my channel and help me create more videos like this: https://www.patreon.com/Nirvana985
Twitter: I tweet about podcast guests and such over here - https://twitter.com/nirvanapodcast
Here are some other tutorial videos: https://www.youtube.com/watch?v=oCllEbMXl_U&list=PL-FGkCxi3A7PbZH11gCfVZR-__eLYIM4Z
Chapters:
01:15 - Architecture
06:55 - The Doom Engine
10:13 - Textures
12:00 - Creating a Theme
13:16 - Custom Palettes
14:13 - Lighting
15:32 - Music
18:23 - Extras
19:36 - Conclusion