https://youtube.com/playlist?list=PLyDa4NP_nvPcP4l93hJQDoRMvp3emkSs7&si=ndTgfQdZW8TfOyBa
Download complete Unity project 👉 https://www.patreon.com/posts/how-to-make-game-96254352
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In this tutorial series you will learn how to make an Endless Driving runner game in 3D with destructible cars from scratch. The game will use a bit of procedural generation with pre-made section which are placed in a random order which greatly enhances the replayability and makes it feel like an endless level. The same technique can be used to create an endless runner. This series is aimed at beginner with little to no knowledge of programming.
In this episode we'll go through Unity setup and basic car movement.
*Free 3D Models from Kay Lousberg*
https://kaylousberg.itch.io/ 🔥
*Early Access*
If you can't wait for the next few episodes you can get access to the code right away but it is available for Patreon supporters +5$ here ⏩ https://www.patreon.com/posts/early-access-how-96256118. _All others will get access to it once I've had time to record the coming episodes._
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The technique in this tutorial is used in Pixel Driver which you can play on
🖥 Steam ► https://store.steampowered.com/app/2374040/Pixel_Driver/
📺 Nintendo Switch ► https://www.nintendo.com/us/store/products/pixel-driver-switch/
🚗 PlayStation ► https://store.playstation.com/en-us/concept/10008321
🎮Xbox ► https://www.xbox.com/en-US/games/store/pixel-driver/9PLCDSVRG3Z9
Music "Backbay Lounge" , "Newer Wave" by Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/
Chapters:
00:00 What we'll cover in this tutorial
00:28 Setup
01:38 Basic road
05:36 Basic car handler
22:48 💗Patreon supporters
22:59 Next episode
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