Learn how to create any gun in Unity with this step-by-step tutorial! Perfect for FPS game developers and Unity beginners, this video guides you through setting up gun mechanics, shooting systems, and burst fire functionality using Unity's Input System.
We’ll cover:
- Setting up your gun model and adding muzzle flash effects.
- Installing Unity’s Input System (v1.7.0) and fixing bugs.
- Creating shooting actions with raycasts and bullet spread mechanics.
- Implementing burst fire modes, reload systems, and gun sounds.
- Using C# scripts to manage fire rate, reload sequences, and input handling.
By the end of this tutorial, you’ll have a fully functional gun script ready for any FPS game in Unity. We’ve even included default settings for different gun types like burst fire rifles and semi-automatic pistols!
📥 Assets Used in the Video: https://www.dropbox.com/scl/fi/zpxjkuqgls8bi6qimyms2/GunAssets.zip?rlkey=9gr8ph9ymaawt4a7x7686lu0j&st=knurbmi8&dl=0
💾 Scripts and Assets Download: https://www.dropbox.com/scl/fi/k1sdgqvn2dsogeb5uv4o2/MakeAnyGunUnity.zip?rlkey=jmyemjopb27bdl14k752bwq3o&st=5dyy7vbq&dl=0
🎯 Unity Version Used: 2022.3.12f1
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CHAPTERS:
00:05 Gun Setup
02:04 Input Setup
03:23 Gun Script
03:58 References and Variable Setup
08:50 Subcription Functions
11:36 Shooting Functions
14:40 Reload Functions
16:18 Final Functions
20:47 Assigning References
21:08 Testing the Gun