📌 Download the full project files: https://www.tmg.dev/nfe-moba 📌
👨💻 Code/Scripts from this video: https://www.tmg.dev/nfe-moba-code 👨💻
🙌 Support Turbo Makes Games: https://patreon.com/TurboMakesGames 🙌
🔧 Blog post with fixes for newer versions: https://www.tmg.dev/tuts/nfe-update/ 🔧
💬 Come chat with other DOTS/ECS devs: https://tmg.dev/Discord 💬
🚧 Resources Mentioned 🚧
ECS Learning Resources:
My 1.0 Zombies Tutorial - https://youtu.be/IO6_6Y_YUdE
Code Monkey 1.0 Tutorial - https://www.youtube.com/watch?v=4ZYn9sR3btg
Unity ECS Samples - https://github.com/Unity-Technologies/EntityComponentSystemSamples
Unity Learn DOTS Best Practices - https://learn.unity.com/course/dots-best-practices
Other:
Netcode for Entities Documentation - https://docs.unity3d.com/Packages/com.unity.netcode@1.2/manual/index.html
Full vs. Partial Ticks Forum Thread - https://forum.unity.com/threads/full-vs-partial-ticks.1553885/
Input System Video - https://youtu.be/bFHvgqLUDbE
Material Property Override Video - https://youtu.be/XMRSNlTYHFY
ECS Transform System Deep Dive - https://www.youtube.com/watch?v=KFtwThLokFM
💻 My Game Development Setup: https://tmg.dev/GameDevPC 💻
📸 My Camera Gear: https://tmg.dev/CameraGear 📸
🎮 Let me know what other topics you want to learn about 🎮
⌚ Time stamps for key topics ⌚
- 0:00:00 - Course Overview & Prerequisites
- 0:08:07 - Netcode for Entities Theory
- 0:15:42 - Starter Project Overview
- 0:27:59 - Creating Netcode Worlds
- 0:36:16 - Connecting Clients to the Server
- 0:44:25 - RPC Theory Section
- 0:48:53 - Connecting Clients to the Server cont.
- 0:56:13 - Scene Loading Helper Tool
- 0:59:50 - Spawning the Player
- 1:04:43 - Ghost Theory Section
- 1:09:06 - Spawning the Player cont.
- 1:23:33- Networked Input Theory Section
- 1:27:51- Getting Player Input
- 1:41:03 - Moving the Player
- 1:50:55 - Combat System Theory Section
- 1:52:40 - Setting up the Combat System
- 2:01:00 - AoE Attack
- 2:13:30 - IsFirstTimeFullyPredictingTick Explained
- 2:15:09 - AoE Attack + Dealing Damage
- 2:58:31 - Skill Shot Attack
- 3:14:06 - Combat UI Elements
- 3:45:41 - NPC Attack Behavior
- 4:05:44 - Spawning Minions
- 4:33:52 - Moving Minions
- 4:40:34 - Game Start Logic
- 5:10:42 - Game Over Logic
- 5:20:38 - Player Respawning
- 5:39:12 - Using Thin Clients for Testing
- 5:50:57 - OUTRO!
🌐 Find Me Online! 🌐
📄 Blog: https://tmg.dev
👨💻 GitHub: https://github.com/JohnnyTurbo
🎮 Games: https://johnnyturbo.itch.io/
🦅 Twitter: https://twitter.com/TurboMakesGames