How to make your first Video Game - Getting Started in Godot (Ep. 1)
Welcome to the first episode of our action/adventure game series! This is a beginner friendly series that will teach you the how to create your very own games by creating a 3D game inspired by The Legend of Zelda: Ocarina of Time!
This particular episode is focused on getting you up and running with Godot 4.4 in order to create a very simple environment and start on our player character.
Ready to try this for yourself? Check out the companion page on our website: https://playableworkshop.com/action-adventure-series/episode-1
Godot Engine: https://godotengine.org
Join our Discord: https://discord.gg/ZYtU7hhZW9
Jack's Channel: @JackSather
0:00 Intro
1:04 Downloading Godot
2:02 Opening Godot
2:33 Creating our project
3:09 Opening our project for the first time
3:29 Crash Course on Navigating in 3D
4:23 What are these lines in the viewport?
5:22 Let's talk about nodes and the scene tree
6:24 An intro to whiteboxing
7:11 Finding the node to start our level whitebox
8:13 How nodes are categorized by color
8:36 Adding the node to "ground" us
9:28 Transforming objects in the scene
11:09 Turning a box into a floor
11:41 Properties and the inspector panel
12:43 Changing the size of our floor the "right" way
14:09 Running our project for the first time
15:09 Looking into our 3D world
15:53 It's so dark in here
18:28 Starting our player character
21:48 Visualizing our player character
23:06 Sprucing things up with some color
25:01 Getting our player moving with some code
27:58 Jumping between viewport modes
29:02 Testing our first script
29:34 Stopping our player from phasing through the floor
32:30 Alternative to manually creating static bodies for a whitebox environment
32:59 Solving a render bug in Godot
34:00 Customizing our movement inputs
37:23 Attaching the camera to the player
38:30 Closing thoughts