In this Unreal Engine 5 blueprints tutorial for beginners, MizzoFrizzo will show you how to change your character's skeletal mesh and animation blueprint in a replicated environment using a Rep Notify.
Pitchfork has released their first game, Skyblocker! You can support what we do here at Pitchfork Academy by picking it up on Steam today!
https://store.steampowered.com/app/3474920/Skyblocker/
Full access to our Discord server, Mizzo's Dizzo, is now available for just $1.50 per month... 🤯 Head over to my Patreon and jump on board:
Patreon: https://patreon.com/MizzoFrizzo
Timestamps:
0:00 - Intro
1:12 - Project and methodology recap
2:35 - Character blueprint
4:28 - Creating a rep notify variable
5:43 - Set rep notify variable on the server
7:08 - On rep notify logic
10:26 - Create and pull character data from a map of structures
15:15 - How to add more characters and more character data
16:32 - Demo and outro