This part of the Character Animation HowTo series. In this video we are going to learn How to rig a UE5 Skeleton in Blender.
- We will cover the basics of what the Unreal Engine 5 skeleton looks like in Blender
- How we can rig our characters created in Blender to the UE5 skeleton using an addon
- Work through the basics of the Game Rig Tools addon
- Learn some basicc blender like rigging and weight painting
- Then we are going to export the blender project to an fbx file and import to Unreal Engine**
- We will test out the new imported character by replacing the third response character mesh with our own rigged mesh
It’a bit to cover, let’s go.
Game Rig Tools
https://toshicg.gumroad.com/l/game_rig_tools?layout=profile&recommended_by=library
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https://www.skillshare.com/en/classes/Creating-Characters-with-Blender-Part-1/388018757/projects?via=watch-history
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