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How to Run Published Adventure Modules for Dungeons and Dragons 5e

Dungeon Dudes 176,564 5 years ago
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MONSTERS OF DRAKKENHEIM is 300+ pages of eldritch horror inspired monsters for 5e by the Dungeon Dudes! Coming to Kickstarter March 26th, 2024: https://www.kickstarter.com/projects/dungeondudes/monsters-of-drakkenheim-5e We take a look at our top tips and tricks for running published modules in Dungeons & Dragons 5e. Whether you are running Rise of Tiamat, Curse of Strahd, Tomb of Annihilation, or any other 5e published adventure, we'll show you how to save time, smooth out problems, and be prepared for game night! This weeks episode is sponsored by Dungeon Fog! Try out this amazing digital map-drawing tool at https://bit.ly/dd-dgnfog TIME STAMPS 2:50 - Read the Module 4:34 - Create a Roster 8:16 - Summarize The Adventure 11:03 - Print The Maps 15:08 - Skip The Boring Bits 18:08 - Make It Your Own 20:03 - Use Your Resources ____________________________ Watch us play live Tuesdays 6-9 PM EDT on Twitch: http://www.twitch.tv/dungeon_dudes Join our Patreon community: https://www.patreon.com/dungeon_dudes Get our custom t-shirts: http://bit.ly/dungeondudesmerch Pick up your next D&D book on Amazon using our affiliate links below to help support the channel: Baldur’s Gate: Descent into Avernus — https://amzn.to/2Yer6tt Ghosts of Saltmarsh — https://amzn.to/2JR2H3T Xanathar’s Guide to Everything — https://amzn.to/2YjaIHY Volo’s Guide to Monsters — https://amzn.to/2SseJVu D&D 5e Starter Set — https://amzn.to/2Yjbc0K D&D 5e Core Rulebook Set — https://amzn.to/2xYTKQG

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