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How to Sculpt an Alien Head | Learning to Sculpt in Blender

Ironbark Games Studio 10,611 2 years ago
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In this tutorial series you will be taken through the full development process to create a game ready and animated character which can be used in the Unity or Unreal game engine. The third part of this series will focus on a new modelling technique, sculpting. Sculpting in 3D is the digital equivalent to clay sculpting where you can push, pull, smooth, remove and add to the surface of the model. Sculpting the head of the character will provide a good introduction to this technique and will allow for a high level of detail to be achieved. Chapters 0:00 Introduction 0:40 Sculpting 4:38 Adding Geometry to a Sculpt 7:25 Blocking out Details 12:20 Dynamic Topology (Dyntopo) 15:20 Refinement 28:41 Alpha Brushes 30:15 Setting up the Stamp Brush 34:55 Next Time 35:40 Outro Check out our Patron for a range of benefits including starting files, tutorial notes and early access to the full course: https://patreon.com/IronbarkGamesStudio Support us on Blender Market or Gumroad by purchasing the complete tutorial series: https://blendermarket.com/products/game-character-tutorial-series https://ironbarkgames.gumroad.com/ Check out the “Blender Beginner Series" if you're completely new to Blender: https://www.youtube.com/watch?v=mUZ5ZmKhnNM&list=PL-V_bVXtKG14nFUXjqfXIB_AhJcTvJxTW. Contact: [email protected]

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