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How to use Cameras in Unity: Cinemachine Overview and Brain Explained!

iHeartGameDev 103,900 lượt xem 3 years ago
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Learn how to use the Cinemachine Camera Package in Unity with this new tutorial and breakdown!

This video provides an overview of Cinemachine and a detailed explanation of the Cinemachine brain component.

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LINKS FROM THE VIDEO:
🤖 Download Jammo for YOUR game:
https://assetstore.unity.com/packages/3d/characters/jammo-character-mix-and-jam-158456
⭐ And Check Out @Mix and Jam !
https://youtube.com/MixAndJam

GEAR:
Lumix G7 Camera: https://amzn.to/3Kks1gZ
Epomaker GK68 Keyboard: https://amzn.to/3Ke87EB
Samson C01U Pro Mic: https://amzn.to/33kDdtG
LG 27" Monitor: https://amzn.to/3qAHFwS
Lepow 15.6" Portable Monitor: https://amzn.to/3287OtL
Logitech G604 Mouse: https://amzn.to/3A6jNV4
Audio-Technica ATH-M50X Headphones: https://amzn.to/3tBaeMT
X-Pen Artist 15.6 Pro Drawing Tablet: https://amzn.to/3FE5HLI
Apple 15in MacBook Pro Laptop: https://amzn.to/3AbKdFc

► TIMESTAMPS:
Intro: 0:00
Cinemachine Install: 0:30
Cinemachine Core Components: 1:29
Brain And Virtual Camera Relationship: 2:45
Camera Blending Overview: 3:46
Cinemachine Camera Blending Overview: 5:13
Show Debug Text: 6:18
Camera Frustum Overview: 6:41
Ignore Time Scale Explained: 7:37
World Up Override Explained: 8:20
TopDown using Cinemachine: 8:32
Update Method Explained: 9:18
Blend Update Method Explained: 10:16
Default Camera Blend Property: 10:36
Types of Camera Blends Examples: 11:04
Custom Blends: 12:00
Custom Camera Events: 12:40
Next Time: 13:30

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