I Added Terrain Generation to My MINECRAFT Clone in C++ - OpenGL Gamedev - Devlog 3
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This time I added terrain generation to my Minecraft clone in C++ and OpenGL. I also used SFML for 2D terrain generation. I tried using the Perlin noise but I couldn't manage to make it work.
Previous part: https://youtu.be/W9-MxCM2nlo
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