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I made a Nerdle "Solver" with as many Software Engineering concepts as I could!

0612 TV w/ NERDfirst 1,579 3 years ago
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Nerdle is a game that really piqued my programmer interest when I first saw it, because it felt like such a great problem to attempt to programmatically solve. I decided to apply a bunch of software engineering techniques along the way (mostly automated testing), and here's the result! Find Nerdle here: https://nerdlegame.com/ Find the github repository for this project here: https://github.com/lcc0612/ndlebuddy = CONTENTS PAGE = 0:00 Introduction 0:43 What is Nerdle? 1:41 tl;dw: The Final Result 3:13 What's in a Solution? - The method → 3:46 Optimizations for the Algorithm 4:43 Core Software Engineering Considerations → 5:38 Modularization, Low Coupling, High Cohesion → 6:25 Model-View-Controller / Separation of Concerns → 7:42 Top-Down Approach / Function Stubs → 8:52 Revision Control System (Git) → 10:20 Automated Testing 11:22 The Development Process → 11:54 Black Box Testing / Glass Box Testing → 13:30 Integration Testing → 14:27 Working on the View → 15:00 Exploratory Testing / Regressions → 15:54 Purpose of Testing - Managing Expectations & A Weird Bug! 17:14 Second Phase of Development → 17:46 Refactoring → 18:06 Branching → 18:41 Feature: Shortcut Solver → 19:24 Feature: Priority System (Heuristics) → 20:08 Other Failed Experiments 20:29 Conclusion ----- Want to contribute to the channel? Consider using the "Super Thanks" feature above, or visit my website at https://nerdfirst.net/donate to find alternative ways to donate. Thank you! ----- Disclaimer: Please note that any information is provided on this channel in good faith, but I cannot guarantee 100% accuracy / correctness on all content. Contributors to this channel are not to be held responsible for any possible outcomes from your use of the information.

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