After using Scratch for over 10 years, I decided it was time to take on a new challenge and create my dream multiplayer game.
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Scratch has been an amazing tool for learning and building projects, but when it came to making a complex multiplayer experience, I quickly realized its limitations. In this video, I share my journey of switching from Scratch to Unity, tackling new challenges like networking, servers, and server-authoritative movement—concepts that were foreign to me in Scratch.
I'll show you how Scratch's cloud variables and basic multiplayer setups compare to Unity's more robust tools, and how I overcame the struggle of building a multiplayer game from the ground up. From failed experiments with Photon servers to finding success with AWS, this journey was anything but easy.
If you’ve ever wondered what it takes to go from beginner-friendly Scratch to creating a fully-fledged multiplayer game in Unity, this video is for you. Whether you're a Scratch user or just curious about game development, get ready to see what it takes to make your dream game a reality.
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