I tried Godot for a week (After using Unity for 10 years) and I'm blown away. I built a multiplayer (networked and split screen) FPS character controller and demo in under a week. I only want to make arcade-y multiplayer games so Godot is perfect. The Multiplayer solution is built-in and easy to use. It just gets me excited.
Relevant Links:
Essential Add-Ons Spreadsheet: https://docs.google.com/spreadsheets/d/1l3TKdqhiZQlQ3h1bSl1XPOEAysjs2kAWhyQbKx_eI3A/edit?gid=0#gid=0
FPS Character Tutorial: https://www.youtube.com/watch?v=A3HLeyaBCq4
Multiplayer FPS Tutorial: https://www.youtube.com/watch?v=n8D3vEx7NAE
Multiplayer Input Add-On: https://github.com/matjlars/godot-multiplayer-input
Follow Links:
Twitch: https://www.twitch.tv/weekienhn
TikTok: https://www.tiktok.com/@weekienhn
Blue Sky: https://bsky.app/profile/weekie.bsky.social
Discord: https://discord.gg/GgzQu7PfJB
Patreon: https://patreon.com/Weekie
Contact: [email protected]
Chapters:
00:00 - I Finally Tried Godot
01:54 - Making an FPS Character Controller
02:17 - "Just Add Multiplayer"
04:30 - "Okay now make it split screen"
06:05 - The Unity Exit Plan