I was captivated by the fluidity of the GTA V character switch effect, which made me want to learn how Rockstar created it. In my desire for knowledge, I decided to recreate the effect in Unity. Join me on this journey and find out what goes into creating such a delicate and smooth effect.
Source files are available through our Patreon account: https://www.patreon.com/GameDevBuddies
Check out our Death Stranding Terrain Scan recreation: https://youtu.be/wrs4g4hj9HY
00:00 Intro
00:40 Initial Analysis
02:36 Setup
03:00 Character Color Tint
03:55 Distortion
05:19 Chromatic Aberration
06:25 Color Grading
09:50 Bloom
11:29 Deeper Analysis
12:41 Camera Animation
13:50 Effects Animation
14:45 Adding Characters & UI
15:45 UI Color Grading
16:33 Vignette
17:48 Current Effect Overview
18:31 Final Analysis
18:56 Film Grain
20:39 Up Close Character Switch
22:31 Adding Audio
22:59 Final Overview
23:17 Final Notes
24:01 Cinematic Cutscenes
Assets used for this video:
Terrain Demo Scene: https://assetstore.unity.com/packages/3d/environments/unity-terrain-urp-demo-scene-213197
Adam Characters Pack: https://assetstore.unity.com/packages/3d/characters/adam-character-pack-adam-guard-lu-74842
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