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Imperator Rome and Time Compression

Rosencreutz 39,836 3 years ago
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This time we're dealing with the amorphous concept of Historical Time Compression (and Time Dilation) using Imperator Rome. At the risk of spoiling the video, I think the game does a decent job avoiding the problem too much, but it does fall into some pits. As far as Paradox grand strategy games go, I think this one does a decent job, even with the "pause" in support. Let me know what you think. Or comment some random questions, I've got a Q&A planned and I'm open to stuff that goes way off topic even. Sorry if trying to be funny was actually a terrible idea. But also you can't stop me. I am Cringe and I am free. Also, let me know if I've missed a better term for this phenomena. I tried looking through a few things, but they just led me to Revisionism and Negationism which aren't quite applicable here. ___________ 00:00 Intro 02:09 Confining an Era: Scope 05:09 Defining an Era: Tech 09:19 A Question 12:25 Defining a Ruler: Imperator 15:49 Conclusion

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