INSCRYPTION is a challenging game to talk about, not because it's too obtuse, but because it's dense with experiences that are best... experienced, before being discussed. With that said, there are themes and narratives running through it that transcend "experience" --including "intended experience" itself. That's what I aim to discuss here.
Apologies to patrons for the lack of credits this time, but it was.... artistically necessary. And thanks for understanding, of course.
Sometimes a - is a _
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My Links:
Twitter: https://twitter.com/KRosencreutz
Bluesky: https://bsky.app/profile/rosencreutz.bsky.social
Patreon: https://www.patreon.com/Rosencreutz
Discord: https://discord.gg/cZNHhHAMzJ
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Intro 00:00
Standing up from the Table, Entering the Room 09:34
Exiting the Room, Entering the Story 20:52
symbolism, Symbolism, and illusion 26:25
Inscryption is about Game Design 42:27
A normal conclusion 57:51