In this tutorial, I take a clay iPhone model and turn it into a polished, cinematic still render in Blender. This is part 1 of a 2-shot breakdown, focusing on the first camera angle. We’ll cover custom materials, lighting setup, and final render settings—all from scratch.
Sketchfab model - https://sketchfab.com/3d-models/iphone-16-free-d58591e88a824dfd8cef0af616273b02
Blender file + softbox - https://drive.google.com/drive/folders/15oZ4Qo6_j3IoRIfQfqwRD2-PI_H4YlEW?usp=sharing
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For inquiries: artemproductrendering@gmail.com