Is "You Think You Do, But You Don't" Valid? | Old School RuneScape Dev Interview
Allcraft Season 2 Episode 27
Play OSRS Now! https://oldschool.runescape.com/
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Edited by Corporate_Loser
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TIMESTAMPS
0:00 Intro
3:38 Polling
5:28 How do you get good feedback?
6:39 New Player Experience in OSRS
8:06 Removing Content
10:37 The Challenge of Nostalgia
12:52 Communication Across Multiple Versions
15:44 Leagues
18:25 How do leagues affect your main account
20:24 Sandwich Lady and Bot Busting LIVE
24:26 You think you do, but you dont
25;56 Pressure for Monetization
29:50 Community Events - A cherry on top
34:48 Balancing Development Resources
37:42 Content Creators and Devs
39:14 Catering to old players vs new players
41:08 Influenced by new games
46:07 Second Screen Content
50:53 When did you start polling content?
53:52 Multiple Versions - Dividing Playerbase
56:41 How do people find OSRS
1:00:09 Designed by people who love the game
1:02:41 Should other games adopt polling?
1:07:13 Beta testing and information sharing
1:09:20 Dealing with Negative Feedback
1:12:11 Online Information Hubs
1:14:44 Reward Saturation
1:21:54 Can Fomo be worthwile
1:25:17 Timegating
1:30:50 Player-driven Goals vs Game-driven Goals
1:37:27 OSRS HD
1:42:39 Outro
1:47:17 Duel Arena
1:50:06 Group Iron Man
1:52:50 When we first played runescape