In this tutorial I will show 3 ways how to make an isometric game. Also, I will go over the pros and cons of each way and help you decide which one is the best for you in terms of Art, Programming and Gameplay.
Support me on Patreon and get the materials - https://www.patreon.com/posts/project-files-3-54307617?utm_medium=clipboard_copy&utm_source=copy_to_clipboard&utm_campaign=postshare
I wrote an article (2 min read) - https://www.patreon.com/posts/isometric-view-3-54787203?utm_medium=clipboard_copy&utm_source=copy_to_clipboard&utm_campaign=postshare
I used Unity but these concepts can be used in any game engine.
Isometric perspective is commonly used for games where you have to know where everything is positioned. These types of games include City Builders, Real-Time Strategies, Tycoons, etc.
📚Useful resources📚
Grid Building System 2D - https://youtu.be/gFpmJtO0NT4
Fully lit isometric tiles in Unity - https://youtu.be/xpL44Ztyy1Q
Another way to combine 3d and 2d - https://youtu.be/7SiFdhhInAQ
⏱️ Timestamps ⏱️
0:00 What this video is about
0:35 Isometric view in Video Games
2:44 Isometric 2D
6:49 Isometric 3D
10:08 Isometric 3D + 2D environment
13:15 What is the best approach
15:52 Outro
🔗 Relevant Links 🔗
LiA Devlog series - https://youtube.com/playlist?list=PL0FALXGqi7wK8fSWxHgsHM0sQwKJf5afz
Unity Tutorials - https://youtube.com/playlist?list=PL0FALXGqi7wKBsm11nnbrgbw04HomE3AJ
GameDev videos - https://youtube.com/playlist?list=PL0FALXGqi7wKoSHiYv-SxJz_52QwWtDwN
————My Links————
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#IsometricGame #UnityTutorial #CityBuilder