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Jonathan Blow on Deep Work: The Shape of a Problem Doesn't Start Anywhere

On Doubt 154,167 7 years ago
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Support the project ► https://www.patreon.com/on_doubt or ► https://www.paypal.me/ondoubt (Chapter markers below) Jonathan Blow talks about his life-long interest in programming, and how it is influenced by focus on craft, improvisation and intuition. He talks about the deep work required to manage complexities and create meaningful work - both as game designer (Braid, The Witness) and as designer of a new programming language (Jai). CHAPTERS: * About Programming: Craft, Improvisation & Intuition (4:01) * Establishing a Programming Language: JAI (12:27) * Finding a Balance: Beyond Beauty and Simplicity (15:21) #ondoubt publishes videography portraits with creative minds of all fields. Support it by subscribing to this channel, or at https://www.patreon.com/on_doubt Special thanks to Siolo Thompson and Andrew Ko. Recorded in Seattle, October 2017. Thanks to all project patrons: Patrick Tejada, Adam Nogueira Hadar, Matthias Glöckner, leafthief, MidiRiots, Andreas Varga, Ted Lemon, Black Heart Press, Lukas Kalmar, Philippa Shepley Annamaria Kowalsky, Matej 'Retro' Jan (Retronator), Dean Jürges, Phil Dougherty - and my parents: Leo & Angelika Bazant-Hegemark. (c) Christian Bazant-Hegemark

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