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Let's Build the RPG! - 16 - Unreal Engine 5 Water System Beginner Tutorial - Lakes and Rivers

NumenBrothers 57,447 3 years ago
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In this episode, I show how to use the new UE5 water system to set up lakes and rivers in your level. We cover how to manage splines and spline points, and also how to adjust the properties of lakes and rivers such as depth, width, water speed, etc. 00:00 Intro 00:15 Today's Goals and Key Concepts 01:09 Activating the water system plugin 01:58 Setting up the Water Body Lake 09:11 Setting up the Water Body River 12:32 Conclusion – I recommend waiting until episode 18 before you create multiple rivers New episode released every Saturday morning! Direct References Unreal Engine 5 Water System documentation: https://docs.unrealengine.com/5.0/en-US/water-system-in-unreal-engine/ Additional references: Building waves using wave assets (not covered this episode): https://docs.unrealengine.com/5.0/en-US/simulating-waves-using-the-water-waves-asset-in-unreal-engine/ Music used this episode: Beat the Silence – Broke in Summer Driver – Broke in Summer Horizon – Ason ID In Your Orbit - tubebackr

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