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Let's Make an Assembly Programming Game - Session #1 - Simulating the CPU

Billy Rebecchi 192 3 years ago
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Since the last time we streamed I've been doing a lot of work away from the computer thinking about the architecture of our Automatons. This episode we'll discuss through the decisions I made when designing the CPU and supporting Assembly language for the Automatons in game. Then we'll get started with writing an Assembler for the Automatons which is able to take Assembly code and convert it into Machine Code to be read into the memory of each Automaton.

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