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Let's Play Daggerfall Unity - Ironman Adventures 01 - The Skald

micah_raygun_ 31,877 11 months ago
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Officially posting my ironman attempts. I'd love some feedback on a couple of things: Audio levels - I'm guessing mic input is too loud, game input is too low, but let me know what you think. How much dungeon delving content should I include? Do you want to see the whole dungeon or should I cut out the backtracking and such? How much walking around in town should I include? Skips to points of interest? Updated mod list: Archaeologists Background Question and History Fixes Basic Roads Betony Restored Beyond Ashes - Bounty Hunters Birds in Daggerfall Bloodfall Climates & Calories Convenient Quest Log Critical Hits Daggerfall Enemy Expansion Daggerfall Expanded Textures Darker Dungeons Detailed City Walls Diverse Weapons Drafty Secret Doors DREAM HUD & Menu Dungeon Loot Dynamic Skies - Pixelated Famous Faces of the Iliac Bay Finding my Religion Fixed Desert Architecture Fixed Dungeon Exteriors Gotta Pet Em All Guaranteed Ingredient Lootdrops Horrible Hordes Improved Interior Lighting Jewelry Additions Kab's Unleveled Spells Kleptomania Language Skills Overhaul Limited Gold Shops Lively Cities Lives of Raiders - Banditry Events Locked Loot Containers Lootable Villagers MUDEX New Paintings No Nudity Open Cages Order Service Perform at Taverns Persistent Dungeons Random Starting Dungeon Real Grass Realistic Wagon Reasonable Blood Rest Warning if Unwell Roleplay Realism Roleplay Realism - Items Skulduggery Taverns Redone Temples Cure Poison The Penwick Papers Third Person Camera Training Service Overhaul Travel Options Uncanny UI Unleveled Loot Vanilla Enhance Varied Wealthy Homes Villager Immersion Classic Villager Reactions Warm Ashes World of Daggerfall I practice writing sci fi / fantasy works on this here blog. Take a look if you'd like: https://chatteringjawbone.blogspot.com/

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